3ddd decorative set

3ddd.decorative.set-GAAKS

3ddd decorative set
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http://rapidgator.net/file/d59488868a7207f9d2d1b093efbb04ba/3ddd.decorative.set-GAAKS.part4.rar.html

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KelbyOne – Photoshop In Depth – Four Seasons: Spring

KelbyOne.-.Photoshop.In.Depth.-.Four.Seasons:.Spring-GAAKS

Paint springtime clouds, sky and water, and learn how to achieve realistic and natural movement in them, including reflective sparkling light on water.

Paint springtime clouds, sky and water, and learn how to achieve realistic and natural movement in them, including reflective sparkling light on water. Using Fay’s new Puff Cloud Brushes and Water Reflection Brush set makes it easy and fun.

Author: Fay Sirkis
Release Date: 10/22/13
Duration: 49:20
Lessons: 1
Course Files: Included

http://kelbyone.com/course/napp_fsirkis_seasons1/

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Animation Magazine Digital #241 July 2014

Animation.Magazine.Digital.#240.June.2014-GAAKS

Animation magazine is a monthly publication covering the animation industry, including reviews about film and television animation, visual effects and video games.
Founded in 1986 by Terry Thoren, the print magazine is published every month in the United States, and features articles on current animated movies and short animated films, animated television series, visual effects from big productions, interactive design of titles and software releases from different studios inside and out of USA and independent producers. Editorial covers all forms of animation; 2D animation, 3D for animation and visual effects, or stop-motion, and the profiles of the artists behind the productions. The digital version of the print editions was created in 2006 in its website.

http://www.animationmagazine.net

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Digital Tutors – Quick Start to NUKE Volume 3

Digital.Tutors.-.Quick.Start.to.NUKE.Volume.3-GAAKS

Duration 3h 30m Project files Included MP4

Welcome to Volume 3 of the Quick Start to NUKE, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts.

In this volume, we’ll focus on applying photographic textures to 3D geometry right inside of NUKE. This volume will cover the ins and outs of the 3D system in NUKE and with that knowledge, you’ll learn how to transform a still photograph into live video footage. We also learn how to key and integrate green screen footage in our shot. We’ll also be reinforcing previously learned concepts like rotoscoping and node tree organization though at a slightly faster pace.
We’ll end with color correction and learning how to use a few new finishing nodes.These tutorials are designed to be taken in sequence so we really encourage you to start with

Volume 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you’ve learned and apply those tools and techniques to your own projects.

01. Introduction and project overview
02. Beginning with a 3D setup: Using images and cards
03. Isolating our images with Roto nodes
04. Placing our rotoscoped objects onto cards and cylinders
05. Positioning our cards and cylinders in space
06. Continuing to build our 3D scene
07. Animating our camera
08. Adding RotoPaint nodes to fix areas of repeated parallax
09. Using the DisplaceGeo node
10. Final positioning of the camera and geometry
11. Keying the green screen
12. Integrating our keyed footage into the shot
13. Animating the shadow
14. Color correcting and grading the actor
15. Adding a rock in the foreground
16. Fine-tuning the integration of the rock and the shadow
17. Blurring for more realistic depth of field
18. Editing the node tree to allow for blur control
19. Light wrapping the actor and rock
20. Integrating particles, fog, and a bug
21. Adding God Rays and a Flare node
22. Creating grain and adding the finishing touches
23. Writing out the scene to a sequence
24. Volume 3 Assignment 02:35

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Tuts+ Premium – Photo Manipulation Fundamentals

Tuts..Premium.-.Photo.Manipulation.Fundamentals-GAAKS

In this course you’ll learn the basics of photo manipulation with Adobe Photoshop. Follow Gary Simon as he introduces the skills and techniques used in photo manipulation, learn how to use some of the most powerful features in Adobe Photoshop, and put everything you’ve learned together by completing two impressive photo manipulation projects.

http://courses.tutsplus.com/courses/photo-manipulation-fundamentals

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Lynda – Rigging a Quadruped in Maya

Lynda.-.Rigging.a.Quadruped.in.Maya-GAAKS

Learn how to rig a four-legged creature (aka a quadruped) in Maya using a fun example: man’s best friend. Jason Baskin shows how to rig an entire dog mesh from start to finish in this project-based course. First, you’ll learn how to create a basic skeleton, positioning joints to deform the mesh at specific locations and adding controls for the head, neck, and ears. You’ll then rig the hind legs, adding subfoot pivots that allow the dog’s legs to connect to the ground when walking and running. Jason also covers more advanced techniques, such as creating a “stretchy” back and head for more energetic animation and controlling the dog’s tags with dynamics. Finally, you’ll learn how to bind the mesh to the skeleton, and test the rig by putting it through a simple animation.

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Fantasy Toon World for RPG – MMO

Fantasy.Toon.World.for.RPG.-.MMO-GAAKS

http://www.assetstore.unity3d.com/en/#!/content/18927

Video Preview:
http://www.youtube.com/watch?v=1XSrq9QPm_M

Features:

+ All of 3D models share a single texture 4096×4096

+ 18 Houses, modular building

+ 130+ optimized 3d models ready to use flowers, trees, mushrooms, bridge, walls, table, rocks, floral.

+ 10+ Shuriken particles System including rain, water, light shaft, magic ray and waterfall etc.,

+ Ground textures and grass brushes for Terrian painting.

+ Demo scenes

+ Supports all player platforms.

+ Optimized for mobile

+ Works on Unity and Unity Pro.

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Autodesk Sketchbook pro 2015 WIN 64 []

Autodesk.Sketchbook.pro.2015.WIN.64-GAAKS

Autodesk SketchBook Pro 2015 SP2 Multilingual (Win 64)

Autodesk SketchBook Pro sketching software is a professional-grade painting app that is easy to use for every artist. This intuitive sketching and painting software can transform your computer into a complete toolkit for professional artists illustrators and designers. Also available for Apple iPad and Google Android devices.

Thanks for xforce:

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Phlearn PRO Film Noir

Phlearn.PRO.Film.Noir-GAAKS

Learn how to perfect color as we cover two amazing images from start to finish! Every light and color explained in a way that will make you able to bring drama and interest into every image you create.

Whether it is placing you above your competition, making brides happier, or bringing a Film Noir series to life, these techniques are universal.

As usual, please bear with the slow upload speeds.

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Concept Design 1 (design studio press)

Concept.Design.1.(design.studio.press)-GAAKS

n the Fall of 2001, a group of seven conceptual designers gathered together in Los Angeles to begin work on a new creative experience. At the heart of their coming together was a desire to create and explore new images and ideas in a creative environment apart from their normal design jobs. A presentation of the efforts of this group is available in the form of the first Concept Design art annual

designstudiopress.com/product/concept-design-1/

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